![]() You are warded against the mental prying of others. You empower a vial of holy water to deal additional damage to undead creatures. Subject gains +4 to Cha for 1 min./level. You ward the target’s mind against intrusion and influence while she is unconscious. Stops poison from harming target for 1 hour/level. Turn potion into temporary pool of necromantic energy. You gain a +4 competence bonus on Acrobatics and Climb checks and to CMD. Subject gains +4 to Dex for 1 min./level. Subject gains +4 to Str for 1 min./level. You gain a +4 deflection bonus to AC against firearm attacks. Make an Intimidate check against all foes within 30 feet those demoralized also take fire damage. Your blood hardens when you are wounded, increasing your AC.Īura that makes injured creatures spray burning blood. Grants a creature proficiency in a single weapon for short period of time. Subject gains +4 to Con for 1 min./level. Grants +2 (or higher) enhancement to natural armor. Temporarily curse a creature so its touch lessens the value of coins it touches. You gain some of the beneficial qualities of an animal.Īs ant haul, but you may divide the duration among creatures touched. Gain potion’s benefits without consuming it.Īssume form of a Small or Medium humanoid. Tread unsteadily on air, with limitations. +1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10). ![]() ![]() Subject gains a bonus on Perception checks.Īttackers’ weapons stick to your gluey blood. Surrounds the target with layers of force. Make a target appear as an older version of itself.Ģnd-Level Alchemist Formulae Formula Name This spell turns nonmagic liquids-including spoiled, rotten, diseased, poisonous, or otherwise contaminated drinks, tears, seawater, and similar fluids-into mead or wine of average quality. Invisible disc gives +4 to AC, blocks magic missiles.Ī shield of force protects you until you dismiss it in an explosion of electricity.Įmpowers bombs you throw to deal more damage to a single creature. Pick an alignment in your sight, creatures and items with that alignment emit a ghostly radiance. Regain one use of all 0 and 1st-level spell-like abilities of a racial trait. Gain temporary hp if Con loss would knock you out or kill you. Make it harder to detect a poison or a venomous creature. Gain a climb speed and a swim speed of 10 ft. Grants a +10-foot bonus to the range increment for any ranged weapon fired. Your arms lengthen, giving you extra reach. Gain +20 foot bonus to speed when charging and a +2 bonus to bull rush or overrun. You appear to be standing still, even when you take some actions.Īs alarm, but reacting only to invisible creatures. Your recall and ability to process information improve. Those who possess gold pieces you have cast this spell on are more vulnerable to your magics. You detect any metal objects or creatures within a 60-foot cone.Įxist comfortably in hot or cold regions.Ī magical fire warms your belly, granting you fire resistance 5 and as a standard action, you can breathe a 15-foot cone of flame that deals 1d4 fire damage ( Ref half, SR applies). You understand all spoken and written languages. The target’s flesh becomes flexible and rubbery. Store electricity attacks used against you and release the energy as a touch attack. Gain a bonus to Stealth and make checks without cover or concealment. Target gains a bonus on one initiative check. You can move slowly and safely and still cast spells, until you move quickly, make an attack, or cast a harmful spell. ![]() The word “level” in the short spell descriptions that follow always refers to caster level.Ĭreatures and Characters: “Creature” and “character” are used synonymously in the short descriptions.ġst-Level Alchemist Formulae Formula Name Hit Dice: The term “Hit Dice” is used synonymously with “character levels” for effects that affect a specific number of Hit Dice of creatures.Ĭaster Level: A spell’s power often depends on caster level, which is defined as the caster’s class level for the purpose of casting a particular spell. Order of Presentation: The spells (or formulae) are listed in alphabetical order by name, except when a spell’s name begins with “lesser,” “greater,” or “mass,” in which case it is alphabetized under the second word of the spell name. column denotes a focus or material component not normally included in a spell component pouch. ![]()
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